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Welcome New Players!

We are proud to present Lione Rampant: Horizons, which began Fall 2023, our eighth campaign involving the LIONE (Living Imagination of New England) World. We have combined over thirty years of gameplay, insight, and experience to give you a fun and immersive adventure in the LIONE World.

First time players get their first event
FREE! Check out Register for more...

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Age Policy?
We require participants to be 18+ OR a Parent or Legal Guardian signature allowing attendance between for ages 16-17.

Completely new to LARPing? Click here for an intro to the hobby! 

HOW DO I START?

HOW DO I START?

Let Us Know You’re Coming

First time players play for FREE! Register for the upcoming event as soon as you can to allow staff to prepare and plan. Simply fill out our Event Registration Form! See our Register page for further details.

Build Your Character

LIONE has an online Character Creator HERE to build your skills and store your character history after you have emailed it to L8@lionerampant.com. The Character Creator includes the option to print out your character card and ability cheat-sheet.

Check Out Rules and Lore

LIONE uses Accelerant as its core rules. Our Lorebook has details on our world setting, and the various locations in Creation where you character comes from.

What Do I Do About Meals?
We have a dedicated staff that provides meals for an additional cost along with event fee. Scripts eat for free.
Meal prices are listed on our store found HERE.

Share Your Character With Us

To share your character's backstory, please send by email to L8@lionerampant.com. If you need some help with a backstory feel free to start HERE with our creation guide.

Two Settings?

The eighth campaign of LIONE is has two settings, that swap each event. Each are set in the same world with some overarching themes, but both have its own story line and tone with a different cast of characters and villains.

 

This provides the opportunity to play both settings, script for both settings, or play for one and script for the other and get CP for your player character. 

See HERE for a quick explanation on our two settings. For more thorough explanations see our RULE/LOREBOOK.

WHAT TO PACK AND WHERE TO STAY?

Players:

A basic costume and makeup if required. Items needed for game skills, such as boffer weapons, spell packets, etc. If you do not have weapons, Check-In may have some available to borrow. See here for resources!

There are designated player cabins for sleeping and storing personal items.
 

Scripts:

Generic dark clothing to wear under provided costuming.

There are designated script cabins for sleeping and storing personal items.

 

Both: Sleeping bag and other bed dressings. Dress for the weather, and bring plenty of clean, dry changes of clothes. Showers are available on location. 

Out-of-Game Equipment:

  • Flashlight/light source

  • Bed dressings (sleeping bag, pillow, blanket, etc.)

  • Toiletries (toothbrush, soap, shampoo, towel, etc.)

  • Spare clothes (socks, pants, sweatshirts, etc.)

  • Utility Items (duct tape, scissors, trash bags, etc.)

  • Seasonal Items (bug spray, sunscreen, gloves, hat, etc.)

  • Snacks!

WHAT TO PACK AND WHERE TO STAY?
WHAT CAN I EXPECT WHEN I ARRIVE?

WHAT CAN I EXPECT WHEN I ARRIVE?

Confirm your attendance at Check-In and take care of any pending event logistics such as paying for the event, signing the yearly waiver, or printing your character sheet. Scripts will sign in at Central Control. Pre-register for faster sign in. See a camp map HERE for Check-In locations.

You will be assigned a cabin for sleeping space, if not already assigned. Drop your things off in a timely manner and park your car in the designated out-of-game space. Vehicles are not allowed in the play area after the game begins. Opening Ceremonies occur around 9:30 p.m., where relevant pre-game announcements are made. This is also a time to ask any last minute questions about rules or what to expect. When “game on” is announced, the world of the Lione Rampant: Horizons comes to life.

Typical Event Schedule: (all times are approximate)

Saturday

     9:00 a.m. Major plot begins again
     10:00 a.m. Breakfast
     6:00 p.m. Dinner
     2:00 a.m. (Sunday) major plot

     retires. Other plots may still be

     running

Friday

     5:00 p.m. On-Site Open

     7:00 p.m. Check-In

     9:30 p.m. Opening Ceremonies
     10:00 p.m. Game on Call
     2:00 a.m. (Saturday) major plot

     retires. Other plots may still be

     running

Sunday

     10:00 a.m. Breakfast
     2:00 p.m. Game Over Call
     2:15 p.m. Closing Ceremonies

WHERE DO EVENTS TAKE PLACE?

WHERE DO EVENTS TAKE PLACE?

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Frank A. Day is a YMCA Camp

Located via I-90, I-84, I-290 & I-395 all off Route 20

The camp includes:

  • Running water

  • Bathhouses with showers

  • Cabins with (limited) power

    • Bring your own bedding

  • Fridges available if cold storage is needed

Address:

Camp Frank A. Day

125 South Pond Rd

East Brookfield, MA 01515

Click HERE for map of campsite

GLOSSARY

GLOSSARY

Included are some common terms you might hear at game:


Central Control: Also known as Monster Camp or ‘CC’, this is where the event operates from. This is a staff and Script only location, and where Scripts sign in. Players should refrain from visiting, except for emergencies needing OOG staff contact or being directed there by staff. To avoid event spoilers, knock and call "Player" then wait for a staff member.


Check-in: The location on site where players sign in, print player cards, sign yearly waiver, and make final payments. Where weapons, shields, other props are given a safety inspection. This is usually between 7pm-9pm.

Dinosaur Hunt: This term, as chosen by our players, refers to a system used to ask players during game to volunteer for a Script shift for a short period of time. An NPC will ask In Game if they would like to go on a "Dinosaur Hunt". Volunteers will be rewarded!

IG (In Game): Actions, areas, and peoples that are considered in play and part of the game world. When IG refrain from non-game conversations. Any Out of Game conversations should take place away from active roleplay.


Micros: Small encounters that to add to the flavor of the world, further the main plot, or facilitate personal plot.


Modules/Mods: Encounters generally run at a destination away from the common area. Typically they encompass 4-15 players and help in the progression of plot.

OOG (Out of Game): Actions, areas, and peoples not in character. People out of game become “spirits” and walk with their arms down, head lowered and avoid interacting with In Game areas and people. OOG locations include: Central Control, bathrooms (not trips to and from), and module spaces unless directed there by an NPC.

PEL (Post Event Letter): An update submitted to the staff after an event. Used to inform the writers of what you did during the event, what you did and didn’t enjoy, and what you would like to do in the future.

Player: A person participating as their created character during the event. Players pay a fee to attend.
 

Script/NPC: A volunteer that aids in the running and production of events. Scripts play Non-Player Characters, which range from goblins, to major characters, and anything in between.
 

Staff: Encounter leaders, logistical support, and major NPCs.


Writing Staff: Staff members that are also creative leads in the story and plot lines.

World Plot Team: The subset of staff that manages both of the settings for plot and logistics of the game. 

Ombudsman: The board member who helps players resolve conflicts, concerns, or other problematic issues, interpersonal or systematic with the organization. Ask for ombuds at CC during game or contact at ombuds@lionerampant.com.

The Board (of Directors): The Administrative Officers for the nonprofit company known as Lione Corp. This is a group of individuals that oversees business-level operations and hold responsibilities with oversight of the company. 

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